我想知道我是否在这里说了几句话?

Category: EDCI337

Comment on Hengyu’s Blog

Hi, Hengyu I found myself more aware of these three models by reading your posts. They are of great help to multimedia teaching. I think the differences between the three models you analyzed are good, but I don’t think they work better together. Because they are suitable for different teaching fields. Your blog is great, and it would be interesting to add a little bit of your own real-life examples of these three models.

How Do We Evaluate Multimedia and Multimedia Tools?

Three important multimedia tools are TPACK, SAMR, and SECTIONS. SAMR model is designed to help students understand complex knowledge concepts more clearly. It helps students understand and learn by replacing, enhancing, modifying, and redefining difficult concepts. Substitution mainly refers to the substitution of traditional teaching tools for technology. For example, electronic documents can be used instead of paper assignments. This is what I think is the core of the SMAR model.

The SECTIONS model is used to focus on educators choosing the right type of technology to incorporate into their curriculum. This is a synthetic technique that analyzes the potential of the students, considers the reliability of the technology, studies the cost of using it, the interaction between the technologies, the changes needed to the organization, the old and new technologies, and how long it will take to install them. It evaluates software or technology through these aspects to determine whether it is suitable for use.

The TPACK model is a framework for providing solutions to the challenges teachers face in implementing educational technology. It integrates content knowledge, teaching knowledge, technology knowledge, technology content knowledge, and technology teaching knowledge. TPACK is the result of combining these. It takes into account the different types of knowledge and how teachers develop this knowledge. It can also be used as a standard to measure teachers’ knowledge. To help technology succeed in the classroom.

After understanding and analyzing these three models, I think they are used in different teaching fields. Different courses can be evaluated and integrated using different models. I haven’t taken a class on using models yet. It is hoped that these models can be better applied in the teaching field in the future.

References:

Kurt, S. (2019, September 16). TPACK: Technological Pedagogical Content Knowledge Framework. Educational Technology. Retrieved June 22, 2022, from https://educationaltechnology.net/technological-pedagogical-content-knowledge-tpack-framework/

Sections analysis – sections analysis for teachers. Google Sites: Sign-in. (n.d.). Retrieved June 22, 2022, from https://sites.google.com/site/sectionsanalysisforteachers/sections-analysis

YouTube. (n.d.). YouTube. Retrieved June 22, 2022, from https://www.youtube.com/

Comment on Hengyu’s Blog

Hi, Hengyu By reading your blog, I think I have deepened my understanding of ULD. This new learning method can effectively improve the learning environment of disabled students. At the same time, I believe ULD and UID are inseparable. In your blog, you made a specific general discussion about your own experience, which enabled me to bring it into the whole article and deepened my understanding of ULD. Although this way of learning that can reduce barriers is only suitable for particular groups, for the time being, I believe it will play a more significant advantage in the future.

Inclusion & Differentiated Learning

Universal Instructional Design - UofG OpenEd
https://opened.uoguelph.ca/student-resources/Universal-Instructional-Design

With the development of The Times and the advancement of technology, the education industry is more and more inclined to be more inclusive. I know UID, UDL, and UBD from this week’s lecture. They are very different from traditional education methods and are more inclusive. Today I mainly want to talk about some understanding and application of UID. Universal Instructional Design (UID) has seven principles:

  1. Be accessible and fair
  2. Be straightforward and consistent
  3. Provide flexibility in use, participation, and presentation
  4. Be explicitly presented and readily perceived
  5. Provide a supportive learning environment
  6. Minimize unnecessary physical effort of requirements
  7. Ensure a learning space that accommodates students and Instructional methods

These principles help teachers design barrier-free teaching activities, environments, and materials. And create learning experiences that respect and value diversity. These seven principles are at the heart of UID and a prerequisite for creating a more inclusive approach to teaching and learning.

https://www.youtube.com/

This teaching model is quite new to me. After watching the video, I found that it can accommodate more types of students. At the same time, he is committed to the great goal of improving the learning environment for people with disabilities so that more students with disabilities can learn normally.

References

Universal instructional design. Universal Instructional Design – UofG OpenEd. (n.d.). Retrieved June 13, 2022, from https://opened.uoguelph.ca/student-resources/Universal-Instructional-Design

YouTube. (n.d.). YouTube. Retrieved June 13, 2022, from https://www.youtube.com/?watch=

Comment on Hnegyu’s blog

Hi, Hengyu Through reading your articles and posters, I found that we have the same idea. We all think posters are the easiest way for people to accept. At the same time, I think posters need bright colors and prominent fonts to attract people’s attention. You did a great job on your poster with perfect information like date and email. I thought it would be perfect to include some pictures related to the event. I am looking forward to the opportunity to create posters with you in the future, which will let us learn from each other and make progress together.

Design of Multimedia Learning Objects and Artifacts

With the wide application of multimedia teaching in the education industry, we should understand how teachers design and come out of these interesting courseware. In my opinion, more activities of design and multimedia application should be carried out for students so that multimedia education can be better integrated into daily learning.

I used canvas to make an animated poster.

This dynamic poster will better express our ideas without causing a cognitive load. Its content is simple and easy to understand. Dynamic diagrams make things more interesting. I once designed posters for the milk tea shop where I worked. I find that posters with bright colors and less text tend to get people’s attention. The best way is to play dynamic posters on electronic screens. Multimedia education can use the same method to attract students’ attention.

EDCI 337 – Comment on member’s Blog 2

Hi Hengyu, After reading your post, I understand that gamified learning is great for students to improve. You share your own experience of engaging in play-based learning. It made the whole post come alive. I watched the video you posted. It shared a lot of examples that made me more convinced of the importance of gamified learning.

I think we have some of the same ideas about adding games to our learning. I look forward to researching and discussing this topic with you. I think your posts can be more persuasive if you include more examples. I love your post, thank you for sharing.

How do we learn-(gamily Learning)

https://zhuanlan.zhihu.com/p/274446659

Advantages of gamified learning

Adding games to study can improve students’ interest and efficiency. Games are more fun for students than rigid textbook knowledge, and allow more students to form different groups to compete. Studies have shown that gaming improves brain health and the release of endorphins. More and more teachers are adding games to their classes. This shows that gamified learning has become a growing trend.

Gamified learning strategies

We’ve already seen the advantages of gamified learning. Now let’s look at how gamification of learning can be implemented. The teacher can divide the whole class into groups and set up a leaderboard, so that each group can study and compete in the form of games. This not only promotes the emotional communication between students but also enables them to learn knowledge. The purpose of the group is to promote cooperation and communication among students. Students are always looking forward to games, so it’s time to create some surprises. For example, the team that wins the first place in the competition can be given a badge or unlock a better software background.

In this video you can see how the reward system works. The most important thing for students is their grades. If they win the first place in the game, they can get extra points. This is a huge help in improving students’ motivation and participation. For many students, gamified learning is very attractive because it is boring to just learn from the textbook.

The extensibility of gamified learning

It has a strong ability to promote because more and more educational institutions are making efforts to research play-based learning software. They were translated into various languages and quickly spread around the world. It also creates more jobs and boosts the economy.

References:

Buljan, M. (2021, November 29). Gamification for learning: Strategies and examples. eLearning Industry. Retrieved May 29, 2022, from https://elearningindustry.com/gamification-for-learning-strategies-and-examples https://m.youtube.com/watch?v=MuDLw1zIc9

EDCI 337 – Comment on member’s Blog

Hi Hengyu,

Thank you for your systematic description of multimedia learning. I quite agree with your description of the learning load. Everyone has a fixed amount of time to learn, and overloading often has a negative impact. This is one of the easiest things to overlook. Watching videos you upload shows that there’s only so much information your brain can process at any given time. So multimedia interactive learning can stimulate interest and keep the brain excited to learn more.
Proper rest is necessary. I look forward to conducting research and cooperation with you in this respect.

Multimedia and Interactive Learning—Suitable for a variety of learners

https://www.chinasoyo.com/a/chanpinfangan/jiejuefangan/2018/0917/316.html

Deal with different learners

According to different learning styles, different learning styles have different acceptance strengths. For example, some learners are more likely to accept image learning. This is called a visual learner. Others prefer to learn through sound. This is called an audio learner. There is another kind of person who has to take notes to study. Multimedia interactive learning is an effective solution to this problem. Teachers are free to stimulate students’ interest in learning by setting different engaging teaching contents, which also meet the different requirements of different groups for learning. Multimedia learning is very inclusive, it can include video, text, audio, games, competitions, and so on.

The emphasis on multimedia learning

Multimedia learning focuses more on guiding students to learn independently, such as forming study groups where students learn how to discuss with each other and how to share what they have learned. Different students have different understandings of the same textbook. Having them discuss can help to change some students’ wrong understanding and learn some excellent understanding to speed up their learning process.

Multimedia learning – Unlimited address

The traditional teaching method has great limitations. It requires students to gather together. Multimedia learning can take the form of online teaching. As a result of the novel Coronavirus pandemic, there is a certain risk of student clusters, so multimedia interactive learning has become even more important.

References

Clock, S. (n.d.). Learning through interactive multimedia: Spinning clock. Spinning Clock Ltd. Retrieved May 22, 2022, from https://www.spinningclock.com/services/interactive-media/learning-through-interactive-media

https://www.youtube.com/watch?v=_IopcwfsoU

© 2022 MengchengLiu's Bolg

Theme by Anders NorenUp ↑